The Evolution Of Virtual Sports Games: How It Has Shaped The Sports Landscape

The industry of virtual sports is growing fast. Often referred to as fantasy sports and fixed odds features, it has traction all over the world and millions of players across the globe. It first began in 1950, but since then has seen an exponential rate of investment, innovation, and subscription which shapes it into the model we see today. This is a guide to the history of the virtual sport and how it shapes modern society.


What are Virtual Sports?

Virtual sports are online platforms where people can be involved in a virtual team or play online games. There are multiple formats and varieties around, one of the most common being the fixed odds variety. There is no real skill involved, but there are real stakes. The outcome is decided by the random number generator and ability score, and all the players see the same thing across the various platforms depending on which way the complex algorithms decide to move.


When Was the First Virtual Sports Event?

The first acknowledged virtual game was baseball in the early 1960s and since then, its popularity has increased an unbelievable amount. The basic principles of RNG combined with statistics about different players have been brought forward and still exist now. This first baseball game was a simulation created by an engineer, J. Burgeson, and we can thank him for the model that is seen in modern times as his methods and innovation brought the idea into the spotlight so it could grow and build in a positive way that it has. For some information on common virtual sports, see below.



Horse and greyhound racing are a British staple and a tradition that has made a name in other countries too. The format of both means there is lots of room to move for people who like the in-person sport. The odds are often dictated by external circumstances as much as they are internal. So, the method translates well in the virtual world, making horse and greyhound racing perfect candidates for virtual sport, as explained in more detail by



Football on a virtual platform is much the same as the physical sport; there are teams but the outcome is largely random in the same way as everything else. Much like the actual games, there are tournaments and different teams to follow through the various championships.


The Difference Between Virtual Sport and Esport

Whether you are a gamer looking for something new or a devoted hobbyist, the appeal of virtual sports is easy to see. There are esports which are often confused for virtual sports, but the two are not the same. The key differences, from a virtual sports perspective, are listed below.

  • There are no real rules or regulations — it is not a game as such.
  • There is no sense of logistical planning aspects — everything is randomly ascribed.
  • There are digital teams and a virtual model to follow in line with real-life player statistics and similar.
  • Games happen seasonally, but normally there is always one to follow.
  • These are digital rendering, computer designed versions of real-life sports, not imitation games to play on a console.


The Betting Opportunities

If you are going to bet on virtual sports, you have to understand how the system is built. The random number generator means just that, it is completely random. Though some people may detect patterns, the whole process is a real gamble, but this just makes it that much more fun. Bet small and don’t take too many risks and always stick with a reputable platform to handle your money. Is there money to be earnt through betting on virtual sports? Yes! But the process is not as A-B-C as physical games and real people teams.

Betting outcomes are determined by a participant’s score potential.

This score focuses on ability as per the individual statistical analysis.

This ability is then assigned to a team or a player/participant and used to determine viability.

A team is then either assigned good odds or bad odds.


Why are Virtual Sports so Popular?

The world of technology continues to shape modern day society. Something that was before inaccessible, is now immediately available. For fans of a sport that are not always able to go see an actual game, virtual sports allow them an outlet for their devotion. There is an ease of engagement factor that cannot be replicated in other contexts, everything just seems to fit. It’s fun, it’s intriguing and people love a competitive edge.


The history of virtual sports is simple. It all started with a man who wanted to bring baseball into the online world. Since then, it hasn’t stopped growing and will continue on this path for years to come.

Written by Franklin Edenojie

Franklin Edenojie also known as The BETMAKER (Big Boom) is a renowned Pundit, Sports Analyst, Manchester United 💕fan and well known Punter.

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